Through a series of interesting interview questions both inside and outside of gaming, the Devs at Dynasty articles give our fans a special look into individuals working at Dynasty Studios.


Our awesome team at Dynasty is brought together across 12 different nationalities, mixing a diverse range of deep-set expertise and skill.
Alex Möller
Game Programmer
Ali Emek
CEO (Chief Executive Officer)
Andy Hansson Stråhed
Gameplay Programmer
Aske Hare Kaagaard
Concept Artist
Burcin Oztuna
Lead Blockchain Strategist
Cem Ercan
CSO (Chief Strategy Officer)
Daniel Aladics
Technical Designer
Efe Cem Elci
Operations Manager
Ella Hellberg
Associate Producer
Emre Cakmak
Hard Surface Artist
Funda Güven
UX/UI Designer
Gabriel Rivano Eckerdal
Gameplay Programmer
Gergo Lang
Operations Manager
Giannis Koutsoukidis
Senior Gameplay Programmer
Gökhan Menge
Growth & Community Manager
Hans Emil Hoppe Rauer
Lead Game Designer
Henrik Lidén
Technical Artist Intern
Igor Mikhalchishin
Art Director
Juan Ortega
CIO (Chief Information Officer)
Kaan Erkale
Jr. Environment Artist
Kacper Kenji Lesniak
Senior Gameplay Programmer
Mattias Ringström
Technical Designer
Ozgur Bayindir
3D Character Artist
Petr Papez
CTO (Chief Technology Officer)
Rikard Magnom
Graphics Programmer
Serdar Yerlikaya
COO (Chief Operations Officer)
Sonat Ozturk
CPO (Chief Product Officer)
Tanay Ayıtmaz
Blockchain Programmer
Vidar Habacke
Junior Game Programmer
Yigitcan Onal
3D Environment Artist

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